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Goths
Infantry
Overview
The Goths are an infantry civilization representing the East Germanic tribes. They excel in producing large numbers of cheap infantry units.
Historical Context
The Goths were an East Germanic people who played a major role in the fall of the Western Roman Empire and the emergence of medieval Europe.
Unique Unit
Huskarl
An infantry unit with high pierce armor, making it extremely effective against archers and buildings.
Team Bonus
Barracks work 20% faster
Civilization Bonus
Infantry cost -20% starting in Feudal Age
Bonuses
- Villagers have +5 attack vs. buildings
- Infantry have +1 attack vs. buildings per age (starting in the Feudal Age)
- Hunters carry +15 meat
Unique Technologies
Anarchy: Allows Huskarls to be created at Barracks
Perfusion: Barracks work 100% faster
Economy Bonus
Hunters carrying more meat and villagers having bonus attack against buildings allow for a strong early game economy and aggression.
Gameplay Tips
- Use your cheaper infantry to overwhelm opponents with numbers
- Leverage your villagers' attack bonus against buildings for early aggression
- Mass Huskarls to counter archer-heavy civilizations
Tags
Infantry
Economy
Aggression