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Goths
Infantry

Overview

The Goths are an infantry civilization representing the East Germanic tribes. They excel in producing large numbers of cheap infantry units.

Historical Context

The Goths were an East Germanic people who played a major role in the fall of the Western Roman Empire and the emergence of medieval Europe.

Unique Unit

Huskarl

An infantry unit with high pierce armor, making it extremely effective against archers and buildings.

Team Bonus

Barracks work 20% faster

Civilization Bonus

Infantry cost -20% starting in Feudal Age

Bonuses

  • Villagers have +5 attack vs. buildings
  • Infantry have +1 attack vs. buildings per age (starting in the Feudal Age)
  • Hunters carry +15 meat

Unique Technologies

Anarchy: Allows Huskarls to be created at Barracks

Perfusion: Barracks work 100% faster

Economy Bonus

Hunters carrying more meat and villagers having bonus attack against buildings allow for a strong early game economy and aggression.

Gameplay Tips

  • Use your cheaper infantry to overwhelm opponents with numbers
  • Leverage your villagers' attack bonus against buildings for early aggression
  • Mass Huskarls to counter archer-heavy civilizations

Tags

Infantry
Economy
Aggression