Overview
The Huns are a cavalry civilization representing the nomadic Hunnic Empire. They excel in early aggression and mobile warfare with their strong cavalry units.
Historical Context
The Huns were a nomadic people who invaded Europe in the 4th and 5th centuries, known for their skilled horsemen and the conquests of Attila the Hun.
Unique Unit
Tarkan
A cavalry unit that excels at destroying buildings, making it excellent for raiding and dismantling enemy defenses.
Team Bonus
Stables work 20% faster
Civilization Bonus
Houses are not required to support population
Bonuses
- Cavalry Archers cost -25% wood
- Trebuchets are 35% more accurate
- Start with -100 wood, but +100 food
Unique Technologies
Marauders: Create Tarkans at Stables
Atheism: Spies/Treason cost -50%, +100 years for enemy Relics and Wonders to count for victory
Economy Bonus
Not requiring houses saves significant wood and villager time throughout the game, allowing for faster expansion and military production.
Gameplay Tips
- Take advantage of not needing houses by being aggressive early
- Use your wood savings on Cavalry Archers to mass them quickly
- Leverage your faster working Stables to out-produce opponents in cavalry battles